Detect Media Presence
Contents
Detect Media Presence#
Detect whether there is media in a device or not. This is how you do it:
private static void DetectMediaPresence(Device device)
{
Console.WriteLine("({0}:) - {1}", device.DriveLetter, device.Description);
Console.WriteLine(" Media State : {0}", device.MediaState);
Console.WriteLine(" Unit Ready : {0}", (DeviceError)device.UnitReady);
Console.WriteLine(); Console.WriteLine();
}
Complete .NET code#
using System;
using PrimoSoftware.Burner;
namespace DetectMediaPresence
{
class Program
{
private static void DetectMediaPresence(Device device)
{
Console.WriteLine("({0}:) - {1}", device.DriveLetter, device.Description);
Console.WriteLine(" Media State : {0}", device.MediaState);
Console.WriteLine(" Unit Ready : {0}", (DeviceError)device.UnitReady);
Console.WriteLine(); Console.WriteLine();
}
private static void DetectMediaPresence(Engine engine)
{
// create device enumerator
using (var enumerator = engine.CreateDeviceEnumerator())
{
for (int i = 0; i < enumerator.Count; i++)
{
// create a device; do not ask for exclusive access
var device = enumerator.CreateDevice(i, false);
if (null != device)
{
DetectMediaPresence(device);
}
}
}
}
private static void DetectMediaPresence()
{
// Create engine
using (var engine = new Engine())
{
// Initialize the engine
engine.Initialize();
DetectMediaPresence(engine);
// terminate engine
engine.Shutdown();
}
}
static void Main(string[] args)
{
// Initialize PrimoBurner
Library.Initialize();
// Set license. To run PrimoBurner in demo mode, comment the next line out
Library.SetLicense("license-xml-string");
// presence
DetectMediaPresence();
Library.Shutdown();
}
}
}